Friday, December 9, 2011

Spare a Square

Finals come way too soon! Argh! would've liked another week to fix the last few bugs in it, but feel accomplished as it's my first maya animation and done in less than 3 months.

Big thank you to the crew! Juan, Sarat & Sol! And the music by Kevin Macleod. And another big thanks to the UCBUGG [University of California, Berkeley Undergraduate Graphics Group] Facilitators that helped us: Philip Ly, Ben Wu & Janel Drew! Already started developing my next project! Woot! Woot!

See a little bit of development.
Click here.

Thursday, September 29, 2011

Spare a Square UCBUGG

©Alishea Gibson 2011
New character designs & turnarounds for characters in a new project that I am working on! (If you haven't notice, it's monster themed! Yay!)

See the film on youtube or my blog. Click here.

Tuesday, September 13, 2011

To Fetch a Snowman

This animated film explores the relationship between the abonible snowman, who wants nothing more than to play fetch, and a workaholic eskimo gathering sticks for firewood.

Done using construction paper, scissors, Adobe photoshop, Garageband and iMovie.

To Fetch a Snowman was made in 3 days for the Campus Movie Fest held at University of California, Berkeley.
The screening for films that are part of this festival will be held on September 23rd, 2011 at Wheeler Auditorium on the UC Berkeley campus in Berkeley, Ca.

Vote for my film here:

Bad video links are worse than meatbees.

To Fetch A Snowman :: Campus MovieFest

Next time I do a film, I'll try and save enough time to add a making of.

Thursday, July 21, 2011

Snow Throw Animation

I animated The Snow Throw with pencil, ink, watercolor and adobe photoshop.
I jumped at the chance to bring life to a little mischievous bear.

©Alishea Gibson 2011

Do Not Use Without Permission

Wednesday, February 16, 2011

Wee Drunk Mouse by Alishea Gibson

©Alishea Gibson 2011 Do not post without permission.

Well, this was my final 2D animation for my Animation Principles class. Last night I had the honor of having Frank Gladstone, animator for DW/WD/Aardman/and more, take a look at it and tear me a new one. God bless him and his no-bones-about-it-way of giving it to you straight. I had Marco Merenghi of Sony Image Works review it and I did what he said before I turned it in. But Frank was, well, frank about how much more I should do to it. Best advice is always the hardest to hear. But now, i have a handful of ways to push this little mouse to the limits of his drunken film!
A big thanks to Frank Gladstone, Marco Merenghi and the for connecting us. I'll repost the revised version soon as I finish.